Game Idea
Hong Kong's building boom doesn't let up. More and more sky-scrapers shoot upwards. A new district with 25 plots is now open. Can you gain control of more buildings than your opponent?
Contents
1 playing board
40 standard building-blocks (in two colours)
10 fast building-blocks (in two colours, with white imprint)
10 roofs (in two colours)
1 rules sheet
Objective
The objective of the game is to control more buildings than your opponent, when all plots are occupied, or when all standard building-blocks and roofs have been used. A building is controlled by the player whose piece is topmost on it.
Game Preparation
One player starts. Then play progresses alternately.
Play
On his turn, a player chooses one of the following options:
- to place one standard building-block;
- to place one roof;
- to place one fast building-block, followed by a standard building-block; or
- to place one fast building-block, followed by a roof.
Corresponding to his five fast building-blocks, each player has the opportunity five times, during the game, to perform a 'double' move.
When placing pieces, the following rules apply:
- On the starting player's first turn, a piece may not be placed on the centre plot.
- If a player places two pieces in a turn, he can place them on the same or two different plots.
- Any type of piece can be placed upon any empty plot, even a roof.
- No piece may be placed on top of a roof.
- The maximum height of a building is five pieces.
- Players may always place on top of their own building-blocks.
- In order to place on top of an opponent's building-block, the player must control a building on an adjacent plot (i.e., with an edge in common) such that the newly placed piece does not create a building that is higher than the adjacent one. For this purpose, note that building-blocks are considered higher than roofs.
Examples
Game End
The game ends in one of two ways:
- when, at the end of a turn, all 25 plots are occupied; or
- when, at the end of a turn, all standard building-blocks (not necessarily all fast building-blocks) and all roofs are used up.
The player who controls more buildings wins. If both players control the same number of buildings, the player who controls the building on the centre plot wins.
If you have questions, comments or suggestions about HONG KONG, please contact:
Wiener Spielkartenfabrik
Ferd. Piatnik & Söhne
Postfach 79
A-1141 Wien
Austria
PIATNIK-Spiel Nr.649363
© 1999 by PIATNIK, Wien
Printed in Austria
© 1999, Reiner Knizia, D-89257 Illertissen, Germany.
English Translation: © 1999, Reiner Knizia and Kevin Jacklin.
Version 1.0, 10th April 1999
Rules Translations also available at the Convivium Site.
This page is maintained by
Chris Lawson (chris.lawson@virgin.net)
Last Updated 16th June 1999