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| by Reiner Knizia for 2 players, age 10 and up |
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For the daring and adventurous, there are many lost cities to find and explore. The search can take you to the Himalayas, the Brazilian rain forest, the ever-shifting sands of the desert, ancient volcanoes and to Neptune’s Realm. Of course, one cannot go everywhere with limited resources so the players must choose which expeditions to begin and which to leave to others. Those with high confidence may have the opportunity to invest more: increasing the rewards for success, but risking more should the expedition fail. The player who finds the right balance will have successful expeditions. Too many will put a strain on limited resources and yield failure. Too few may guarantee success, but not victory!
Contents
1 game board
60 cards:
- 45 expedition cards (9 cards for each of 5 destinations) and
- 15 investment cards (3 for each destination)
Preparation

Each player starts one or more expeditions and then uses cards to continue his expeditions as far as possible. At the start of an expedition, players may increase their investment and their risk. As backtracking is not allowed, successive cards added to an expedition must advance the expedition toward its goal. The cards show the progress of the expeditions from beginning to end, but, for ease of play, they are also numbered 2-10. When the round ends, the players‘ expeditions are scored based on their success.
Playing the game
The oldest player begins and then the players alternate turns.
On his turn a player must first play one card from his hand, and then must draw a card to replace it.
Play a card:
The player has two choices when playing a card from his hand:
1: Add a card to an expedition
The player can start a new expedition or extend
an expedition already begun. Players may only start or add to expeditions on
their side of the board. To start a new expedition, the player simply places
a card from that expedition face up next to the space on the board that
corresponds to that destination. To extend an expedition, the player places a
new card from the expedition so that it partially covers the previous card
from that expedition. Any new card placed must represent further travel than
the previous card. The cards must always be added at the end of the
expedition and with increasingly higher numbers. The numbers do not need to
be consecutive, any higher number is permitted. The cards of an expedition
are placed so that the values of all can be seen by both players.
For each expedition there are 3 investment cards. These may only be played at the beginning of an expedition and represent increased investment by that player in that expedition. Any number of these cards may be played before the first numbered card of an expedition. Once a numbered card has been added to an expedition, further investment cards are not allowed for that expedition.
2: Discarding a card
The player can discard a card instead of adding to an
expedition. To discard a card, the player places the card on the board in the
space for the destination that matches the card to be discarded. If other
cards from that expedition have been discarded, the new card should be placed
so that it completely covers all the previous cards. Thus, only the last
discarded card for each destination will be visible.
Draw a card:
The player adds a card to his hand. He may either take the top
card from the face down draw pile or the top card from any of the destination
discards. The player may not draw a card he discarded on this turn.
Game end and scoring
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| Sum | 23 | 0 | 0 | 15 | 35 | |
| Cost | -20 | No Cost |
-20 | -20 | -20 | |
| Interim Result |
3 Pts | 0 Pts | -20 Pts | -5 Pts | 15 Pts | |
| Multiplier | x2 | x2 | x3 | |
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| Result | 3 Pts | 0 Pts | -40 Pts | -10 Pts | 45 Pts | |
| +20 Pts Bonus |
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Development:
TM-Spiele
Illustration:
Grafik Studio Krüger: Claus Stephan
Graphics:
Anke Pohl / Thilo Rick
Photo:
Dirk Hoffmann
English translation & editing:
Jay Tummelson
The author and publisher wish to thank the many people who helped in
playtesting this game.
In particular, the author would like to point out Dave
Farquhar, Ross Inglis, Kevin Jacklin, Lieselotte Knizia, Elke Knop and Chris
Lawson for their contributions.
Art.-Nr: 681210
© 1999 KOSMOS Verlag
Pfizerstr. 5-7
D-70184 Stuttgart
If you have any questions, comments, or suggestions, please write
Rio Grande Games at
RioGames@aol.com
or PO Box 45715
Rio Rancho, NM 87174
or visit our web site at:
www.riograndegames.com
ALL RIGHTS RESERVED
MADE IN GERMANY