| Design Notes by Reiner Knizia Standard Game Version 11.1 - Game Flow Notes that apply to the first Extension game, Friends & Foes, will be marked in green text Notes that apply to the second Extension game, Sauron, will be marked in blue text |
| SCENARIO TURNS | ||
|---|---|---|
| A turn consists of the following steps and possible interrupting operations | ||
| Turn Steps | 0. | Become the Active player |
| 1a. | Reveal a tile | |
| 1b. | Execute a tile | |
| [note: moving Event marker is part of executing a tile] (after executing a tile that is not an activity tile continue with step 1a) (after "next event" instruction continue like in step 1b) |
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| 2a. | Play one white/grey card | |
| (step 2a may be omitted, performed once or twice (using a white and a grey card)) | ||
| 2b. | Draw two cards or Heal | |
| (step 2b is performed only if step 2a was omitted) | ||
| 3. | Clear up | |
| (when the scenario end is reached, always continue with step 3) |
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| Operations Before 1a. Reveal a Tile |
Phial (instead of steps 1a and 1b) |
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| Foresight |
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| [note: nothing else, as you may as well look at the tile first and act then] |
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| Operations Before 1b. Execute a Tile |
Staff (only for sundial tiles with 3 items, the Event marker does not progress, then repeat step 1a) |
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| Magic (only for sundial tiles, the event marker progresses, but step 1b concludes without effect) | ||
| [note: magic is not applicable to the last event in Mordor - The Ring is Mine] |
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| Discard cards from your hand, Lembas, Persistence, Miruvor, Elessar, Healing, Foresight | ||
| Use of Ring, Guidance (when used to move on an Activity line) |
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| Operations Before Discard Life Tokens, Discard Cards, Discard Card Symbols, Discard Shields, |
Mithril (only if resulting from a die roll |
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| Athelas (only for discard life tokens, to avoid any effects) | ||
| [note: not applicable in Helm's Deep event - Orcs Storm Forward] |
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| Discard cards from your hand, Lembas, Persistence, Miruvor, Elessar, Healing, Foresight | ||
| Guidance (only when discarding symbols) |
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| [note: when the Gollum symbols are used, roll the die, but not when Gollum is discarded as one card] [note: Optional rule: Yellow Gandalf cards may be obtained to discard them as one card] |
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| Operations Before |
Belt (instead of |
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| [note: Belt is not applicable when using the Ring] |
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| [note: nothing else, as you may as well roll the die first and act then] |
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| Operations Before |
Mithril (only if resulting from a die roll, instead of |
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| Discard cards from your hand, Lembas, Persistence, Miruvor, Elessar, Healing, Foresight |
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| Operations Before 2a. Play one white/grey card 2b. Draw two cards or Heal 3. Clear up |
Discard cards from your hand, Lembas, Persistence, Miruvor, Elessar, Healing, Foresight |
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| Use of Ring, Guidance (when used to move on an Activity line) |
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| BAG END, RIVENDELL, AND LOTHLÓRIEN EVENTS | ||
| The events in Bag End, Rivendell and Lothlórien are executed like step 1b followed by step 3 | ||
| (the Ring-bearer acts as the Active player) |
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| Possible Operations | Discard cards from your hand, Lembas, Persistence, Miruvor, Elessar, Healing | |
| Where applicable Belt, Mithril, and Guidance (only when discarding symbols) |
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| SCENARIO END, (NOT MORDOR) | ||
| A scenario ends when | The marker advanced to the last space on the main activity line and the related actions have been performed, or | |
| (this includes rolling the die for the use of Gollum, and advancing by the use of the Ring) | ||
| Step 1b has been executed for the last event | ||
| (when the scenario end is reached, the Active player always continues with step 3) |
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| A scenario end consists of the following steps and possible interrupting operations | ||
| Scenario End Steps | Life tokens | |
| Ring-bearer | ||
| Fatty |
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| Operations Before Life tokens Ring-bearer Fatty |
Athelas (only for Life tokens, for one player to avoid the resulting corruption) |
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| [note: Life tokens is treated like an "EACH PLAYER:" event, with the Ring-bearer acting as the Active player] |
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| Discard cards from your hand, Lembas, Persistence, Miruvor, Elessar, Healing | ||
| [note: Foresight that is usually in this standard set is not available] |
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| ELIMINATION OF PLAYERS | ||
| A player is eliminated from the game if | ||
| The player's Hobbit encounters Sauron, or | ||
| The player cannot discard cards or shields as instructed | ||
| (in the latter case the player must discard as much as he has) |
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| (any outstanding die rolls or card discards of the eliminated player are ignored) (if the Ring-bearer is eliminated when using the Ring, the marker is not advanced) (the eliminated player clears up and removes his Hobbit from the corruption line) [note: the eliminated player may not carry out any more operations, but this is equivalent to allowing the operations before step 3, as these were available to the player immediately before the elimination] (if Sauron's movement eliminates two or more players, they are eliminated at the same time) |
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| GAME END | ||
| The game concludes when | The Ring-bearer is eliminated from the game, or | |
| (this includes the execution of step 1b for the last event in Mordor, as the big eye stands for many eyes) | ||
| the marker advanced to space 60 on the Mordor main activity line and the related actions have been performed | ||
| (this includes rolling the die for the use of Gollum, and advancing by the use of the Ring) (in the latter case attempt the destruction of the Ring on Mount Doom) |
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| The destruction of the Ring is carried out like any other die roll | ||
| Possible Operations | Discard cards from your hand, Lembas, Persistence, Miruvor, Elessar, Healing | |
| Belt and Mithril |
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| [note: this game flow interpretation applies to the co-operative game only] [note: when the publisher's rules say "at any time" it means between each of the steps 0, 1a, 1b, 2a, 2b, and 3.] |
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| Copyright Dr. Reiner Knizia. Scripted Game System. All rights reserved. | ||
This page is maintained by Chris Lawson (chris.lawson@virgin.net) Last Updated 7th January 2002