Art Work
At present I have only one shader to share with you for use with Raydream Studio. If you have any nice shaders to share I have plenty of bandwidth at present to host them.
This is a static shader that gives the illusion of a spinning propellor when applied to a flattened sphere. You can vary the number of blades by varying the lines in the transparency channel. By varying the thickness of the lines and adding some bubbles you can also make a convincing underwater propellor.
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URL: http://freespace.virgin.net/cris.smith/artwork.html
Page and text © 1998 Chris Smith
Email: cris.smith@virgin.net
Revised 06/98