PACIFIC WAR. '41-'45 - AIRCRAFT CHARACTERISTICS AIRCRAFT CREW GUNS AMMO DIVE SIZE --------DAMAGE POINTS------- NOTE TYPE BONUS ENG F'AGE WING TAIL F4F Wildcat 1 2F+2 20 N 0 8 20 18 6 F6F Hellcat 1 2F+2 30 Y 0 9 24 22 7 SBD Dauntless 1+1 F,O+1 25 N 0 8 21 20 6 (1) TBF Avenger 1+1 F,2G 25 N 0 8 26 26 8 (2) F2A Buffalo 1 2F 20 N 0 8 16 16 6 F4U Corsair 1 2F+2 30 Y 0 9 28 24 7 P-40 Warhawk 1 2F 20 Y 0 6 20 20 6 (3) P-38 Lightning 1 2F+2 20 Y 0 6+6 28 24 9 P-47 Thun'bolt 1 2F+4 20 Y 0 9 28 26 7 A-20 Havoc 2+1 2F+2,G 25 N +2 8+8 32 30 9 (4) B-25 Mitchell 2+3 4G -- N +2 8+8 32 32 10 (5) Spitfire V/IX 1 2F+2 16 N 0 6 18 18 6 (6) Hurricane II 1 2F+4 16 N 0 6 21 18 6 (7) Beaufighter IV 1+1 2F+6,O 20 N +1 8+8 28 28 8 A6M "ZEKE" 1 2F+1 20 N 0 8 14 14 5 (8) N1K "GEORGE" 1 2F+4 20 Y 0 9 22 20 6 (9) D3A "VAL" 1+1 F-1,O 25 N 0 8 18 18 6 (1) B5N "KATE" 1+1 O -- N 0 8 20 22 6 B6N "JILL" 1+1 F-2,O 25 N 0 8 24 24 6 D4Y "JUDY" 1+1 F-1,O 25 N 0 6 20 20 6 (1) G4M "BETTY" 2+5 T,3G -- N +2 8+8 22 18 8 (10) Ki-43 "OSCAR" 1 F 25 N 0 8 16 16 6 Ki-44 "TOJO" 1 2F+1 20 Y -1 8 18 16 5 Ki-45 "NICK" 1+1 2F,O+1 25 N +1 8+8 20 18 7 Ki-61 "TONY" 1 2F+1 20 N 0 6 18 16 6 Ki-84 "FRANK" 1 2F+2 20 Y 0 8 20 18 6 NOTES CREW: no. of pilots + observers/gunners GUNS: F = forward firing, O = observer gun, G = other gunners (see below) AMMO: ammo for F guns DIVE BONUS: does the a/c get a dive bonus as per special rule I.1 SIZE: combat modifier added to all firing against this a/c DAMAGE: damage points for engine(s), fuselage, wing and tail 1. If diving, manuever 1 is repeatable and will not cause spin. 2. Defensive armament consists of dorsal turret (+1, stability B) and ventral gunner. 3. Details for P-40E. P-40B has guns 2F-1, fuselage & wing 18. P-40N has guns 2F+2. 4. Details for A-20G. Defensive armament consists of dorsal turret (+2, stab. B). Early variants have guns F,O+1. 5. Details for bomber variants. Defensive armament consists of forward turret (+2, stab. B), tail turret (+2, stab. B), nose gunner (+1) and waist gunner (+1). Strike variants have nose gunner replaced by 2F+6, ammo 20. Maximum speed reduced to 3, no manuever 4, 18 or 19. 6. Use manuever sheet supplied in Battle of Britain variant set. Spitfire V has max speed 4+, manuevers 5, 25 & 26 are non-repeatable. 7. Details for Hurricane IIC. IIB has guns 2F+2. Use manuever sheet supplied in Battle of Britain variant set. 8. Details for A6M2. Treat any "FUEL TANK HIT" damage chit as "EXPLODE!". A6M5 has guns 2F+2, fuselage & wing 16 and uses damage chits as normal. 9. Details for N1K2-J. N1K1-J has guns 2F+5, maximum speed 4, no manuever 5, 25 or 26. 10. Details for G4M1. Treat any "FUEL TANK HIT" or "FIRE" damage chit as "EXPLODE!". Treat "SMOKE" damage chits as "FIRE". Defensive armament consists of nose, dorsal and waist gunners, plus tail cannon turret (+2, stab. B). G4M2 has dorsal gunner replaced by cannon (+2, stab. C), fuselage 26, wing 22 and uses damage chits as per A6M2, note 8. GUN FIRE ARC -------------BLIND SPOTS------------- POSITION (degs) ABOVE LEVEL BELOW Dorsal (mid-upper) 120 Aft* None Rear hex All Forward (top) 360* None Rear hex All Tail 120 Aft None None None Ventral (lower) 120 Aft* All All None Nose 120 Fwd None None None Waist 180 Aft Rear hex row Rear hex row Rear hex row 180 deg arc includes targets in half hexes. "*" means arc includes own hex. (mod 1 - 5/4/92)