Teddy Games. (CD for
Windows, £49) The initial picture of a colourful room allows you to click in
many different places to find a Teddy activity. I started dressing a Teddy by
selecting different clothing¾matching
or otherwise¾and
dragging it across the screen to Teddy. There is a delightful attention to
detail: Teddy’s eyes move up quizzically to see what you have put on his head,
and each completed activity makes the ‘menu’ teddy animate in a different
way as a reward, sometimes clapping, or doing a little dance. There are twelve
different activities hidden in different parts of the room. Some will stimulate
or motivate children to make something happen: clicking the right place to start
an animated sequence, clicking the right door to find out who is behind it.
Others are simple matching activities, looking for similarities in two pictures,
or finding the odd one out. There are screen versions of common classroom
activities¾dominoes
with train carriages, sorting coloured objects into boxes¾and
a few activities similar to My World, where the user has to complete a picture,
build a scene or dress a Teddy. All these games are well-executed and
motivating. The pictures are clear and simple. Many of them involve dragging
objects with the mouse, but they can be run by one or two switches or a touch
screen. Their educational benefits, as with most other software, will depend on
the context they are given by the teacher. They provide marvellous opportunities
for talk about the colour and size of objects, and describing what happens in a
simple series of events. They are constantly surprising in a motivating and
reassuring way: a very fine balance which few CD ROMs achieve consistently.
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