
Temple Of HorusThe shaft of light has somehow exposed a long tunnel leading into the temple, follow it and take a right once inside. Just inside the room is a nasty looking creature inside a cage. Ignore it and head north into the temple to find the large, 5ltr waterskin. Now fill the large waterskin and combine it with the small waterskin you found earlier.
The leftover water in the large waterskin is just the right amount to be poured into the vase on the giant scales. If you put the wrong amount into the vase the beast will be released and you are in trouble. Filling the vase will open the grate in the floor behind you, once it is open, drop through the hole. Jump to the pole in the middle of the room and slide carefully down, avoiding the blades as you go.
Once at the bottom, kill the two bats and take a look around. You may notice that this room is almost identical to room above apart from the carving on the wall, which tells you that you need to put four liters into the vase instead of two. To do this you need to mess around with the waterskins some more.
First, empty any water in the waterskins and then fill the large one with 5 liters. Now combine it with the small "skin" to put three liters in the small and leave two in the large. Empty the small skin and then pour the two from the large skin into the small skin, creating a small skin with 2 liters and a empty large skin. Now fill the large skin with five liters and then combine it with the small to pour 1 liter into the small and leave 4 in the large, just the right amount.
Pour the 4 litres into the scale and head through the opened grate. Once again, jump to the pole and slide past the blades to the room below and another water puzzle, this time you need just one liter. Empty both waterskins and then fill the small skin with 3 liters. Pour this into the large waterskin and then fill the small one so they both contain 3 liters.
Now simply combine the two so that large skin is full and the small is left holding just 1 liter. Pour the water into the scale and drop through the hole that opens. Face the light and walk to the edge of the shaft, from here do a standing jump onto the climbable rock and start to climb down. Once you see the ledge on the right, shimmy over to it and drop onto solid ground. You now need to do a running jump into the water far below. It is a good idea to save here as you can easily misjudge it and hit rock.
Once in the water, swim around the large stone platform until you find a ledge you can climb out onto. You will now see a shaft of blue/green light containing a menacing Egyptian type bloke and four pedestals surrounding him. Place the four scriptures on the pedestals and then step into the light. When the cut scene finishes, quickly dive into the water to avoid the hail of fire that Horus lobs at you.
Swim down and look for the Amulet of Horus which was thrown in during the cut scene. Now swim to the other side of the room and climb out of the water, head up the slope, ignoring Horus for now, and head through the doorway at the top. Pull the lever inside and then make your way over to the now open doorway on the opposite side of the room.
Pull the lever found here to activate a device elsewhere in the level. Now go back to the opposite ramp and jump from the top of it to the only other solid ground in this area. From here you need to work your way up the outsid eof the cavern. The ledges are all pretty obvious and you should have no problems. At the top you will be faced with a large stalactite, step back from the edge and do a running jump past the stalactite, onto the ledge below. From here jump over to the small hole in the wall and climb in. Crawl through the tunnel and drop down on the other side.
Avoiding Horus's fire, continue to follow the ledges around until you see a climbable wall. Jump over to it and start to climb across so you enter the beam of light, this will protect you from the flying Horus. Now climb up and onto the ledge above.
Climb up the inside of the shaft and leave this dangerous place. After the cut scene, Head through the gate, which is now open if you pulled both switches in the room below and dodge past the three sliding blocks. In the next room, stay to the side and avoid the pillars that come crashing down. Take a running jump over the spike-filled pit and grab the opposite ledge, pull yourself up and immediately move forwards to avoid being crushed by the falling pillar. Another running jump is needed over the next pit and then another.
Pull yourself up and leggit out of the Pyramid once and for all. Sit back and watch the end sequence, safe in the knowledge that you have finished the hardest of all the Tomb Raider games.
Well Done.